Many people look back at gaming's early years with rose-tinted shades, claiming that today's gaming scene doesn't hold a candle to that of yesteryear. Sure, playing games like 'Streets of Rage' was fun, but there are many reasons to celebrate modern gaming.
Here are our top ten technical innovations in gaming.
1. Online play
Back in the 16-bit era, side-scrolling beat-'em-ups were all the rage, with 'Golden Axe' and 'Streets of Rage' leading the charge. Inviting a buddy over to help take on hoodlums and monsters was par for the course. Little did we know that in the future we wouldn't have to invite old Jeremy over to enjoy a multiplayer game — which became a reality with the Sega Dreamcast and its pioneering online play.
2. Game saves
Your uncle always trumpets 'Super Mario Bros' as the greatest game of all time, claiming that nothing today holds a candle to it. And he's not even the only one — it appears on more than a few lists claiming it as such. While it was a landmark title, playing world 1-1 time after time because you couldn't save your progress got old — fast. The Super Nintendo Entertainment System (SNES) era saw the rise in popularity of battery back-up, thanks to great games like 'Super Metroid' and 'Legend of Zelda: A Link to the Past'. But nothing compares to the convenience of having your games auto-saved.
3. The analogue stick
In 1996 Nintendo released its Nintendo 64, complete with analogue stick. Designed with 'Super Mario 64' in mind, the analogue stick kick-started a new era for gaming. In fact, Sony was forced to make revisions to its D-pad-only PlayStation control pad (remember those?)
4. Mods
Ah the humble game modification... An oft-overlooked innovation in the world of gaming. Popularised by 'Doom's' use of WAD files, the mod scene exploded when a group of enterprising youngsters created a little mod for 'Half-Life' called 'Counterstrike'.
5. Storage media
Innovated during the 80s, never has the advantage of disc-based media been more apparent than the mid-90s. Boasting more storage space and cheaper to produce, many developers preferred it to the more expensive, though faster loading cartridge media. This was a big reason behind Square's decision to bring 'Final Fantasy 7' and other games to Sony's PlayStation, ditching Nintendo and its cartridge-based N64.
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